Cloud will automatically drop down to the ledge next to the treasure chest. Open it to receive another Mind Source.
This will cause Cloud to jump up one level. Walk to the other side of the platform and jump down. Enter the cave to find a treasure chest that contains a Megalixir. Exit the cave and walk towards the left and Cloud will automatically fall down a few levels. There is a Hero Drink in the treasure chest to the right on this platform. Enter the cave and grab the treasure chest in the middle of the screen that contains another Guard Source. Proceed upwards from here to find another treasure chest at the top-right side of the screen.
You will have to go through the cave located just under the treasure chest in order to reach it. Use the screenshot below for reference. The treasure chest contains a Power Source. Take the exit to the left of this treasure chest area at the top of the screen.
Travel to the right this time and drop down again, but this time continue to the right again to drop down one more time. Enter the cave and follow it around and back out of the cave again. Drop off the left side of this ledge and then continue downward until you reach the bottom.
Your remaining unused party members will be visible at the bottom of this next screen. Climb down the rock formation to meet up with them and they will decide that it is time to split up into two groups. There are now a set of split pathways and you can choose which party members are sent which direction. Any party members that are sent to the left will be given another option of either taking either the upper or lower pathway.
There are three different directions total. Any party members that do not come with Cloud will meet up with Cloud later on and provide him with the items they have found. This means that you can get two copies of each of the items if you send the right party members to each area and if you go get the treasure chest with Cloud himself.
So what items can you get? Note: If your only goal is to get to the end and complete the game you can choose whichever pathway you want your party to go down. If you save your game or return to the Highwind before you meet up with your team members you will not receive the proper duplicated items. If you take the right pathway with Cloud you will not be given the option to choose whether the other party members take the upper or lower pathway when they go left.
Barret and Cait Sith get lackluster items no matter which direction you send them. Tifa will give you a fairly nice piece of armor Mystile if she takes the pathway to the right. Having one copy of it will suffice. Choose your new party members out of the six who have gone left with Cloud and then travel down into the next screen. At the second fork in the road, split up your party as follows:. Choose your new party again one more time out of the remaining party members Barret, Cait Sith and Vincent.
Is is likely that you are now left using party members that were not part of your core team. As such, you should take precautions to make this new party as strong as possible. Know that you can take this passage and climb the cliff face immediately to the right to return to the Highwind. Jump down and walk to the right to drop down below. Head all the way right to drop down again, jump down to the next level, proceed through the cave, and make your way down to the next area.
The first time you reach the path below, you'll be prompted to split into two groups. Before you make your decision, there are a few things you should know. Each person you put in the group without Cloud will have a randomly-selected item from the path they took for you when you reach the bottom of the cave.
The more people you send down the opposite path, the more items you'll get. What's more, if you head back through the opposite path after you reach the bottom of the cave and grab all the items before meeting the others at the edge of the pit, you'll still get the items from your allies.
It's possible to get two of all the best items from whichever path Cloud's party doesn't take! Use this knowledge to choose which way you send each group. Barring that, put up MBarrier, heal, and hope you have good enough defences. Finally, the big man. The Core in particular will heal the Body for roughly 6, HP apiece. You need to take down the two Magics and the Head to expose the Core, then bring down the Core, then go after the Body.
Everything but the Body has relatively little HP less than 10, , though this factor changes depending on the layout of the battle. Elemental attacks have a tendency to heal, so stick with physical or non-elemental attacks. Once only the Body and Head are left the Head is revived quite often Sephiroth will begin using Heartless Angel, a horribly annoying attack that will reduce everyone to one HP.
Though good for raising your Limit Breaks in a hurry. If you ousted the alien very quickly, if your average party level is quite high, and if you have both Yuffie and Vincent in the party, you will have to face Bizarro Sephiroth with two, possibly three, teams.
This is it. Predictably, this angelic devil wants to make winning rather difficult. Sephiroth begins the battle with Wall, raising his defence and magic defence to annoying levels. DeBarrier will cut this down. He then proceeds with a series of painful attacks - a normal strike that usually kills, Shadow Flare, Break, Heartless Angel, a status-inducing attack called Pale Horse - and ends off with the hard-hitting Super Nova, a gravity attack that will bring your party low, but, fortunately, never kill - though it can inflict silence and confusion, both of which suck.
Sephiroth can do a lot of damage, but his status ailments are typically what will get you killed. Sephiroth will also fly up into the air on occasion, which will stop you from hitting him with short range attacks. Your path through this fight is fairly simple: go all out. The player has two paths to choose from: the right path, and the left path. If taking the left path, the player will have another two paths to choose from upper-left and lower-left. It is possible to duplicate all of the items found on the paths the player sends the party members to that Cloud won't go himself.
If in any junction where the party splits the player sends Yuffie alone in any way, once the party gathers up at the bottom, she will not give the items she found to the player, and will lie and claim she found nothing. At this point, any characters sent alongside Yuffie remind her, and she grudgingly gives up the items, but if Yuffie was sent alone she will keep the items.
At the Northern Cave at the point where the party is split down the two paths, the player should send Tifa down the right path, and tell Cloud to go left. When Cloud's path divides, the player should choose the lower path for Cloud and everyone else should go the upper path except Barret and Cait Sith. When going down at the bottom where all the paths converge, the player must not approach the stairway that leads further down as this cause the other party members to appear, which causes all specific chests to be registered as "open" when talking to them and the third Mystile will be missed.
Instead of going down, the player should go back up the cave by taking the entrance to the lower path up to where the left and right paths split, then go down the right path and grab the second Mystile. Also, the player should collect all items on both previously unexplored paths before entering the meeting field in the Final Descent see Infinite Shield glitch. The player can now go all the way down to the end again and approach the path leading down, causing the other party members to appear.
When talking to Tifa she should give a third Mystile though in the PlayStation version the player will appear to have received 'Mythril', which is a key item; a Mystile will still be added to the player's inventory. The player should not go to the Mako Stream screen without first receiving the items from every party member, otherwise the items will be missed.
Alternatively, if the player is feeling brave, they can send Barret the upper-left path, and Cait Sith with Tifa along the right path, and then travel alone for an extra Vaccine and Elixir. Since the game doesn't decide paths for the party members whom the player sent until they enter the meeting field for the first time, the player can use the save crystal to save the game in this place or save the game inside the Highwind and try get the desired items by saving after a random battle.
The Shield Materia can be picked up on the same frame as Cloud initiates the underwater ride, and when Cloud re-surfaces both menu and movement will be enabled. Shield is received when the text box opens and isn't removed from the field until the text boxes is closed, so all the player has to do from here is keep the text box open while the player exit the field, and the Shield will still be on the field when it return.
The following E. Skills can be learned from the enemies in the Northern Cave:. Laser, Dragon Force, L5 Death and Angel Whisper are only learned by manipulating the enemies that hold them into casting the spells onto the party member s with the Enemy Skill Materia equipped.
Pandora's Box is used as a final attack and only once per save file, and so it is easy to permanently miss learning it. Movers give AP each, for a total of AP per battle, but are very rare. The final descent comprises of two screens. Battles occur when jumping to a new platform. There are five jumps on the first screen, and eight jumps on the second screen.
On each platform the player has a The theme contains elements of " Aerith's Theme ", which is fitting, as the party is attempting to free the Holy spell that she had summoned. Inside the Planet.
0コメント