Any timeline for when Part 5 is supposed to be up? View attached image. I read everything. I need Part 5! That forwarded email to his parents and garry just creeped me out. Displaying 1 to 11 of 11 results. Sign in through Steam to add a comment. Powered by Steam. A Stalker's limb extremities hands and lower legs have been removed and replaced with bolted-on metallic augmentations, which offer reduced agility and result in a slow, zombie-like gait.
Apparently unable to talk, they utter only roars and groans, probably as a result of the removal of their vocal cords or severe larynx and mental alteration.
For ease of maintenance and to ensure dependence on the Combine , the Stalkers' digestive tracts have been pulled out, resulting in them surviving solely on a nutrient solution administered via the gastric port in their sides.
Stalker bodies are extremely atrophied and skeletal, with very little muscle or fat tissue remaining. Their facial features have been replaced by a metal plate, their "eyes" are mere pinholes, and all signs of their reproductive organs have been surgically removed.
They have small plates on hinges next to their "eyes", which can be closed during periods of inactivity. Opening the plates apparently activates them again, as seen in the train crash in Half-Life 2: Episode One. In Half-Life 2 , before the destabilization of the Citadel core , Stalkers were usually overseen by Combine soldiers.
After Gordon causes the core to be on the verge of destroying the city, Stalkers are then encountered alone as the Combine were mostly scrambling to evacuate and they do not react to the deteriorating situation. The Stalkers are naturally unsettling in both appearance and the sounds they make.
Alyx Vance , usually level-headed and cool under stress, is visibly disturbed by them when she and Gordon take the train out of the Citadel in Episode One and becomes deeply unsettled when one lands on top of her after the crash. According to Ted Backman, the enemy's designer, the Stalker was inspired by a black version of the Half-Life Skeleton multiplayer model.
The developer who created and featured it in his levels proposed that a "black skeletal character that can hide in dark shadows and leap out at you as you got close" be included in Half-Life 2. For Half-Life fans, this is where stuff gets crazy. The G-Man shows Alyx a moment five years in the future — the exact cliffhanger ending of Half-Life 2: Episode 2, when Eli Vance has just been killed by a Combine Advisor and Alyx is cradling his lifeless body in her arms.
The Strider is a large three-legged arthropod-like Combine Synth that stands approximately 15 meters tall or 50 feet. Stalkers are humans who have been drastically altered, both physically and mentally, through extreme, brutal Synth engineering by the Combine.
They are servants, mindlessly operating machinery, and guarding the core in the Citadel. Spider Monster, it can be quickly be killed with anything explosive. In Half-Life 2, their electrical attack is far more devastating, as it tends to kill whatever it hits immediately and knocks the target back a considerable distance. Only objects with significant mass can resist being knocked back, such as the Strider which appears to be fully immune to the arc and Antlion Guards.
Store Page. Garry's Mod Store Page. Global Achievements. Sinistar View Profile View Posts. All they do is walk around, shoot lasers at stalkers, and be the base for creepyness in horror maps, I know they attack you in half life 2 episode 1 so y don't they in this game? Showing 1 - 15 of 16 comments. That's how Valve programmed them. Luciano View Profile View Posts. Originally posted by theUSguy :. When spawned through the spawn menu.
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